Teralith capital city: black ziggurats flanking a gold processional boulevard, seen from orbit height
SYS // VINDICATOR

VINDICATOR

Wake up. The gates are dark. Fold anyway.

Follow development Codex Design notes
What is it
Modular skin and arena configuration

Explore / Fold

Jump gate to gate through a system that's collapsing behind you.

Weapon identity close-up

Fight / Modules

Build your ship module by module — every weapon has its own signature.

Economy tracker interface

Economy

Every fold has a price — track the cost live.

Manual & notes

Codex

The player-facing in-game manual — what the systems are, written for the pilot in the seat. Articles unlock through discovery; the site mirror is always fully open.

Open codex

Design notes

Curated systems design docs — the WHY behind economy, fleet, combat, and production art language. Story spoilers stay offline.

Open design

Living sources — the codex ships in the game PCK; design notes are curated from the repo. Site pages regenerate when those files move.

Devlog

What landed , by area.

Art & Worldbuilding

07-17 → 07-25
Teralith capital city: black stepped ziggurats flanking a gold processional boulevard
Teralith capital — ziggurats on a gold processional
Kithar scarab hull: iridescent green-gold beetle carapace with a single glowing eye
Kithar hull — the winning scarab carapace
Gorrath city: shingled stilt halls over dark fodder pits
Gorrath — stilt halls
Teralith city: dark pyramid masses along a gold avenue
Teralith — processional city
Trine city: pale nacre bubble domes on a dark sea, lit coral from within
Trine — nacre domes on the sea
Trine ship and station catalog: white machined rings around coral-lit water cores
Trine catalog — nacre rings, coral-lit water cores · scroll →
Teralith ship and station catalog: navy faceted plate with matte gold chevrons
Teralith catalog — navy plate, matte gold chevrons
Ancient ship and station catalog: slate wedge hulls with a cyan centreline, including the Vindicator
Ancient catalog — including the Vindicator itself

Combat

07-19 → 07-22

Economy & Stations

07-19 → 07-25

Fleet & Command

07-19 → 07-25

Universe & Travel

07-21 → 07-25

Interface & Sound

07-16 → 07-22